Firnen's Balanced Dragon
In contrast to other Dragon teams, this one is bulkier and not hyper offensive.
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 220 Atk / 36 SpA / 252 Spe
Naive Nature
- Ice Beam
- Outrage
- Iron Head
- Fusion Bolt
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Dragon Tail
- Rest
- Earthquake
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Healing Wish
- Defog
- Surf
Altaria @ Altarianite
Ability: Natural Cure
Happiness: 0
EVs: 248 HP / 136 Def / 96 SpD / 28 Spe
Impish Nature
- Frustration
- Heal Bell
- Roost
- Dragon Dance
Latios @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Ice Beam
- Energy Ball
- Hidden Power [Fire]
Dragonite @ Choice Band
Ability: Multiscale
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Outrage
- Earthquake
- Extreme Speed
- Fire Punch
Ability: Teravolt
EVs: 220 Atk / 36 SpA / 252 Spe
Naive Nature
- Ice Beam
- Outrage
- Iron Head
- Fusion Bolt
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Dragon Tail
- Rest
- Earthquake
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Healing Wish
- Defog
- Surf
Altaria @ Altarianite
Ability: Natural Cure
Happiness: 0
EVs: 248 HP / 136 Def / 96 SpD / 28 Spe
Impish Nature
- Frustration
- Heal Bell
- Roost
- Dragon Dance
Latios @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Ice Beam
- Energy Ball
- Hidden Power [Fire]
Dragonite @ Choice Band
Ability: Multiscale
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Outrage
- Earthquake
- Extreme Speed
- Fire Punch
Kyurem-Black: My physical scarf. M-Diancie, Scarf Gardevoir, and Scarf Togekiss counter number one with Ice Beam and Iron Head. He is very painful for Flying teams too since he can 2HKO Skarmory with IceBeam (That's why I use 36 EVs in Special Attack).
Garchomp: The physical wall of this team. His job is to set up rocks and check pokemon like M-Pinsir, Bisharp, or any other physical sweepers.
Rest is very useful in many cases and with M-Altaria's Heal Bell, it gives more staying power. It can also operate as a pivot against the opponent's physical attackers.
Latias: My second pivot and support at the same time. With bulky Garchomp she forms a core that can can tank a lot of pokemon. I'm not afraid of HP Ice with Latias, she easily tanks it. Defog is to get rid of hazards for Kyurem-B and Dragonite . Surf is a choice. It's able to tank a Moonblast from M-Diancie, so it can do some damage in return with Surf.
Mega Altaria: I use Anttya's set. A good bulky Dragon Dance set. Heal Bell helps to heal the team of its status, especially Garchomp after it uses Rest.
Latios: My second scarf, but special. Energy Ball is mostly for Ground and Water teams. HP Fire is for Genesect, M-Scizor, etc. Ice Beam instead of Draco Meteor is just a choice, since I already have enough Dragon moves and Ice Beam has better coverage. This Scarf Latios can beat Ground teams mostly on its own (Excadrill is the exception, but Garchomp can handle that).
Dragonite: My physical wall breaker and priority pokemon. It's a classic set, except I don't use max speed. I use just enough to outpace Bisharp and all these 70 base speed pokemon.
Garchomp: The physical wall of this team. His job is to set up rocks and check pokemon like M-Pinsir, Bisharp, or any other physical sweepers.
Rest is very useful in many cases and with M-Altaria's Heal Bell, it gives more staying power. It can also operate as a pivot against the opponent's physical attackers.
Latias: My second pivot and support at the same time. With bulky Garchomp she forms a core that can can tank a lot of pokemon. I'm not afraid of HP Ice with Latias, she easily tanks it. Defog is to get rid of hazards for Kyurem-B and Dragonite . Surf is a choice. It's able to tank a Moonblast from M-Diancie, so it can do some damage in return with Surf.
Mega Altaria: I use Anttya's set. A good bulky Dragon Dance set. Heal Bell helps to heal the team of its status, especially Garchomp after it uses Rest.
Latios: My second scarf, but special. Energy Ball is mostly for Ground and Water teams. HP Fire is for Genesect, M-Scizor, etc. Ice Beam instead of Draco Meteor is just a choice, since I already have enough Dragon moves and Ice Beam has better coverage. This Scarf Latios can beat Ground teams mostly on its own (Excadrill is the exception, but Garchomp can handle that).
Dragonite: My physical wall breaker and priority pokemon. It's a classic set, except I don't use max speed. I use just enough to outpace Bisharp and all these 70 base speed pokemon.